Star Citizen Introducing a $48,000 Ship Bundle, but Only for Players Who Have Already Spent $10,000::Star Citizen developer Cloud Imperium Games is releasing a ship bundle for its controversial space simulator that costs an eye-watering $48,000.

  • CheesyGordita@lemmy.world
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    2 years ago

    I know it’s not the same, but you could just play elite dangerous which is an actual game, and you can get new ships through a crazy new innovative mechanic called “playing the game”

    • PeterPoopshit@lemmy.world
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      2 years ago

      I like elite dangerous but I don’t like that you have to spend hundreds of hours grinding just to accomplish even the most minor gameplay advancement. No Man’s Sky and Starfield are more playable space games that that grindfest. I wish someone would just remake elite dangerous for normal people.

      • NOPper@lemmy.world
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        2 years ago

        It really depends on what you want from your game. I happily spent hours in my lil hauler playing space trucker, and the only real thing that’s changed since then is I have access to bigger space trucks. I’ve been on a big exploration run for the last 80 or so hours of playtime and I’m enjoying being able to just relax and exist in my lil virtual spaceship. I don’t need to feel like a number goes up every session, but I’m a weirdo.

        • littleblue✨@lemmy.world
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          2 years ago

          I used to hunt griefers in my Black Friday skinned Mur-de-Lance w/ a Huge Particle Cannon and tuned yaw slip to kite and atomize those assclowns for profit. Hit my first Elite that way. The second was Void Diamonds, grinding for those “gonna be SO cool” flagships. I nearly made it the full trip with the whole gang doing the massive trek to the edge and back, but RL got in the way, so I’m not Triple Elite, and you know what? If it weren’t for the Silverbacks group (OGs, chill and welcoming, no pressure, from for RP and what TF ever, but always got your back), I don’t even know if I’d have played as long as I did.

          You keep truckin’, space cowboy. 🤙🏼

      • littleblue✨@lemmy.world
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        2 years ago

        As someone who logged an unhealthy amount of hours in E:D, tricked out the computer chair with vesa mounts for a Warthog HOTAS and coded hundreds of macros and voice attack triggers (and a whole set up for an Index) only to give it all up when Frontier dropped the ball on atmospheric landings (their initial offering was complete shite as they thought that the “community” wanted political intrigue and inter-factional complexity — which we did, honestly, but they delivered shit there, too). Hell, I even came back for a minute, hoping the flagship update was gonna be The One… But, they locked that into a fucking grind with specialized fuel, etc., too.

        Shame on E:D, but fuck Star Citizen.

        • Retrograde@lemmy.world
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          2 years ago

          I can’t overstate how disappointed I am in Frontier for completely abandoning Elite in the name of making more zoo simulators. Such a fucking cop out and I hate it.

    • chitak166@lemmy.world
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      2 years ago

      It’s not even comparable to Star Citizen, and I feel bad for anyone who gets suckered into believing otherwise.

  • tory@lemmy.world
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    2 years ago

    Never play Star Citizen, even if it somehow becomes playable. Got it.

  • Xavier@lemmy.ca
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    2 years ago

    I wonder if games that require such farfetched amounts of money should be included in the Luxury tax?

    A lot of those “whales” have cognitive difficulties and/or gambling addictions issues. Since many if these game developers/publishers have no qualm blindly milking and profiteering. It should be no surprise if some sort of tax is levied to help societies (à-la-tobacco or sugar tax) attenuate the ravages of gambling addictions.

    Moreover, Star Citizen has been released over 10 years ago while been continually updated.

    At what point is it just senseless greed that has taken over the game?

    • CulturedLout@lemmy.ca
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      2 years ago

      Luxury tax doesn’t apply to dealers/retailers. It would just get piled on the final user. Which would be fine for the “richer than god” types, but not so great for some poor bastard with an addiction who can’t help themselves.

      • Womble@lemmy.world
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        2 years ago

        You’re right, in that the customer would pay the tax. But also its not like they could be charging an extra 20% and be getting more money. They will have put significant effort and research into finding out what the optimal level of pricing is to get the most grift, which means the fall in “sales” from putting things at a higher price would outweigh the increased profit. I’d rather them scam less and let the government get at least a slice of it. Though really, more regulation to stop this kind of exploitation would be better.

    • Heavybell@lemmy.world
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      2 years ago

      That level of buy-in is not required. You can get a game package with a single starter pack for US$40. The one in the article includes every variant of every vehicle currently in the game or in development or announced as planned. IMO it’s for people who just want to support development because it literally removes a bunch of reasons to even play.

      It’s hard to definitively say if greed has taken over or if they’re just trying to fund development as legitimately as possible without a publisher. They have done some groundbreaking things (64 bit coordinate system, object container streaming, etc) and are working in more (replication layer, server meshing, etc). That is why it has been so long and expensive, why the game is still alpha.

  • The Menemen!@lemmy.world
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    2 years ago

    Remembering when it was not yet released, thinking “This looks kinda cool, but the business model looks terrible”. Seems it got much worse.

  • Brownian Motion@lemmy.world
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    2 years ago

    WTF!

    At the time of this article’s publication, Star Citizen had raised $658,161,596 from more than five million accounts.

    The game has not even officially been released!!

  • nifty@lemmy.world
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    2 years ago

    That $48K can get you a real plane though, or boat. But maybe someone paying that for ships in Star Citizen has both already 😅

    • dezmd@lemmy.world
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      2 years ago

      A few of the most broke-assed people I know in my gaming circles are all in on this game. The rest of us tried to gently prod them away but it’s like a cult.

      It is 100% a multi-level-marketing feeling I get from the active players that keep trying to reach out and get us in on it. I’m talkin late 90s Quixtar MLM pyramid scam feels.

    • erwan@lemmy.ml
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      2 years ago

      At this point you don’t need to do a lot of research to know to stay away from Star Citizen

  • squid_slime@lemmy.world
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    2 years ago

    I hope an underground software liberation group (cracking) can make this software accessible for everyone.

    • PM_Your_Nudes_Please@lemmy.world
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      2 years ago

      It’s an MMO, so that would require hosting private servers and figuring out how to redirect the game to those servers. Not likely to happen.

      • squid_slime@lemmy.world
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        2 years ago

        Yea reverse engineering they’re servers would be a lot tbf, but who knows, crazier things have happened

      • sebinspace@lemmy.world
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        2 years ago

        Redirecting wouldn’t be challenging. Redirecting in a turnkey manner and requiring minimal effort on the part of the user?

        Ah yeah. Shits tricky.

  • carl_dungeon@lemmy.world
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    2 years ago

    Well I guess if anyone had doubts before about SC being a giant fucking scam, they can put those to rest. I was on the fence previously, but this answered it for me.