Oh fuck no. Silksong is never coming out.
I don’t want Silksong developed on Unity. Scrap it, start fresh. I’ll wait.
Scrap it. Start fresh.
The number of games that should do this is too damn high
The number of games that can do this is too damn low
The number of gamed that want to do this is pretty much nil
Pain, suffering and debugging
You mean that Silksong could be delayed? pikachu face
deleted by creator
The difference here is that it’s pissing off businesses, not users.
Yeah businesses can sue you for pulling out the rug like this.
Users cannot.
Unity did something like this before with built in advert data or such, and some left. Now is drawing a new line, perhaps too far for many more.
My hope is that this backlash extends to all proprietary software eventually. Discord banned 3rd party apps before Reddit thought it was cool to overcharge for the privilage.
The thing is that something like this and further similar actions were clearly in the future back when companies decided they didn’t care about the last scandal enough to leave. There will be a few companies this pisses off enough to leave but fewer than people might be hoping for.
I don’t know the figures but it appears the trend is slow. Who is to say all the people trying out Godot will continue on it and not go back to using Unity (assuming they don’t go through with this).
Ive been making my game in Godot for a few months now. Its a really good engine after the 4.0 update.
I encourage people here to check out Stride too, for something open sourced, C# based, and if Godot isn’t your cup of tea for some reason.
Contributors need to sign the following Contribution License Agreement.
How moral is this license? Im not good with legaleze
Pretty standard really. You don’t want contributions to the codebase come under questionable copyright concerns, or the original creator to revoke the code 4 years later causing huge headaches potentially.
You typically have to sign these types of CLA’s whenever you need to contribute to any serious project. I’ve had to do it for Google and Microsoft recently, and I’ve done it for various other open source projects as well.
Still that shouldn’t concern users/gamedevs as they don’t contribute to the engine code typically. Only if they want to upstream changes back into the engine publicly they would need to sign it ofcourse
Oh thats good.
That’s excellent to know, thank you.
If Silksong is delayed because of this I’m going to riot!
Game Dev Story… And every Kairosoft game.
Did they just forget they sell mobile games?