Steam Next Fest is being flooded with thousands of low-effort games, while developers are becoming reluctant to share their work for fear of seeing it quickly cloned.
Not sure that a surcharge so low could do something, you sell the game at 2 Euro and you need just to sell 50 copies to break-even, it does not seems a target that high for crapware.
Steam should add a $150k game listing surcharge so there’s no market for crapware.
And more expensive games (who do you think will pay the 150K in the end ?) and a goodbye to Indie studio or solo developers.
Doesn’t have to be $150k, could be $100
Not sure that a surcharge so low could do something, you sell the game at 2 Euro and you need just to sell 50 copies to break-even, it does not seems a target that high for crapware.