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Joined 1 month ago
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Cake day: March 21st, 2026

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  • I believe you’re trying to make it sound like “no it would be simple, just don’t go out of your way to do the bad thing.”

    I know people just want to root out only the most obvious most insidious cases where online is totally unnecessary so it can seem like a simple matter of not doing it. But what about all the rest of gaming? How are we going to define these concepts? Write this law so that it will work for Fortnite, Among Us, MOBAs, and Hearthstone. Just try.

    If someone wants to write ten paragraphs defining “single player games” with due precision and “unnecessary online components” and the required remedies for games that do have online components I’d love to hear it. No one here will take this time even though ten paragraphs is a laughably small length for such legislation to be written.

    This bound/enforce bit is a distinction without a difference. In each case you need to understand the letter of the law and dance around it. SB2420 has plenty of things to “simply not do” and any “ensure offline play” law would absolutely have things you must do.







  • I’m a little confused by the opening paragraphs. So the advent of computers was hailed as a great productivity booster, but in the beginning, productivity actually went down.

    Is the article seriously contending that computers have not improved productivity? So there were grandiose expectations of huge boosts that would arrive immediately - so what? That’s naive and dumb.

    But in the long run, computers found their applications and people figured out how to put them to productive use. The world is unrecognizable today as a result.

    So what’s the implication for AI? Thousands of CEOs admit that their hamfisted shoe-horning of AI into the workplace has done nothing? Big surprise. Are we just in the awkward adjustment phase, though?