

I normally use C++ for making new games or misc projects from scratch but I think I could save myself some work using C#. I’ve done a lot of Rimworld modding and I like the way C# works. I really like how versatile C++ is though. If I want to make my program work on an old Athlon, I can compile with 32 bit and sse1. I would be surprised if it were possible to do that with any C# compiler but I also haven’t researched to find out.
Dang I thought proton was older than that. I remember playing No Man’s Sky on Linux around the time it was released on pc. I don’t remember running a pirated copy of NMS just so I could make it run on wine but maybe I was. (you used to have to do that whether you owned the game or not if you wanted to play on Linux).