Phoronix article: https://www.phoronix.com/news/Steam-Machines-Frame-2026
Also listed here: https://store.steampowered.com/sale/hardware
Valve has already sent support for the new Steam Controller upstream: https://www.phoronix.com/news/New-Steam-Controller-SDL
The announcement did not include Copilot? No mention of 300 useless AI features being shoved down our throats??!
It’s wild how by virtue of the fact that Valve isn’t a publicly traded company beholden to shareholders, the same Valve which has a history of putting out half-baked goods and which has an always-on DRM client called Steam, seems poised to surpass most of its competitors both in the user privacy and hardware hardware spaces with just straightforward products. They have a product to sell, and that’s it. They don’t need to micro-optimize for bullshit like seemingly every other large tech company does.
That’s because they make an insane amount of money by taking 30% of every sale on their platform, which nearly everyone uses because they’re a near monopoly and the alternatives are terrible. Around $3.5 Million per employee, nearly 5x the next highest company, which is Facebook at around $780,000 per employee.
I should note that 30% is incredibly standard in the industry, and Valve offers a LOT more for that 30% than literally any other digital publisher. Physical publishers take substantially more, and the only digital store that offers less is EGS, which is simultaneously absolute dogshite and also has been trying very, very hard to astroturd the ‘30%’ thing for ages.
Nintendo, Sony, and Apple all take 30%. I think MS does as well, but don’t quote me on that one.
Fwiw, GOG has no DRM for their titles (its own niche space, not competition). Not sure if they charge 30% too, but even in such case they’re giving you more because of the lack of DRM.
Steam is quite virtuous, they gave us Proton. But is far from being based.
GOG has no DRM, but they also don’t offer the same kind of services, like workshop, updates, cloud sync, etc.
Not trying to say they’re worse or anything, I love GOG, but it’s really kind of comparing apples to oranges here.
“Over 5,000 games released on Steam this year didn’t make enough money to recover the $100 fee to put a game on Valve’s store, research estimates”
It’s fucking wild. Like, I love Steam, don’t get me wrong, but holy shit just suck less (edit: than other stores do) and charge less (edit: of devs) and you could gobble up a lot of that market share. But none of them do.
Notably Epic charges less than 30% (something like 12% IIRC) to try to get more of that market. They even give away games. But their app is still inferior so it gets less use.
You‘re getting downvotes for no reason. Also anyone who ever had to contact Steam support felt how criminally understaffed they are so it makes sense they make tons of money per employee I guess.
As if normal for companies to say you know what we are getting enough profits lets not monetize things even more.
They need their products to be as clean as possible to hook people into microtransactions and their proprietary platform. Valve is a for profit company and the ceo owns a fleet of mega yachts
The VR headset is going to be standalone??
That’s pretty nuts right?
even more nuts is that it will support pc games via FEX, an emulation layer that runs x86 windows games on ARM in Linux
In addition to streaming from your battlestation
Crazy…
But does it have a crazy price?
Any ideas on Linux support?
They talked about streaming VR games from the SteamOS based steam machine to it.
So with that I’d assume we’re finally getting some much needed progress to SteamVR on linux.
The headset itself is running linux and it is meant to be used with the steam machine, which also runs on linux.
pretty sure it’s SteamOS, an Arch Linux derivative, on a fairly popular Snapdragon platform. probably not too difficult to hack on it.
Its a standalone headset that runs steamos.
Fuck you Microsoft!
I used to work with a guy who worked at Valve prototyping stuff like the steam controller. He was a boomer so he complained about how people were always playing games in the break room and what not. Said he hated that job, his reasons might as well have been a wishlist for my future career. If he wasn’t so damn helpful I would probably hate him to this day.
Not gonna lie the controller looks ass but maybe it feels fantastic so I‘ll wait with my final judgement. I‘m interested to see how they will try to push VR since most users are still incredibly uninterested in it.
It’s basically steam deck minus the screen. If you are used to the steam deck it’ll be fine.
They missed the chance to call the machine the Steam Engine
I thought the GabeCube was even better.
Aaaaalmost shot coffee out my nose. Almost.
That would be impossible to search online
Fuck, they did! 😫
Since the Steam Machine is more like an entry PC and not a console (and will be priced as that), does that mean that SteamOS for desktop will be officially supported?
In their announcement video, they specifically called out that you can install whatever software you want and showed somebody working on CAD. So, yeah, definitely.
I think they mean SteamOS on other hardware, like a custom built PC.
I mean the recovery images for the deck have been available and I’m pretty sure you can just install that on any x86 system.
I forgot where but some time in the last 3 hours I read that the goal for steamOS is to be supported on all PCs, though it’s an ongoing effort.
That’s a big challenge, but a worthwhile one. The reason that Microsoft exploded in the DOS era was because it ran on everything that was “IBM compatible” aka x86. Meanwhile Apple was over there with a competitive product, but you could only run the software on their OS that ran in their hardware. People were able to get cheap third party x86 compatible computers and run MS-DOS (and later Windows), and they were not locked into a specific vendor doing top to bottom hardware/software support.
If they do this right, they’ll be the go to option for a lot of people who generally use their PC primarily for gaming.
No, it’s supported on two specific pieces of custom hardware, the Steam Deck and Steam Machine. They’ll get there with general support, but SteamOS isn’t there yet.
Well, there’s official support for some third party handhelds if I remember correctly? Asus and the like? And they just announced that the steam frame (vr headset) will also run steamos, and that’s on a snapdragon ARM SoC. Pretty exciting stuff ahead
do people have issues running steamOs on different hardware? genunly wondering
I hope this somehow manages to convince fortnite / ea to support it or support linux. I want to get rid of my xbox so bad.
also i am excited for the headset, i am wondering how open source it is going to be and depending on that i definilty get one (Since it runs steam os, linux is possible atleast definitly)
It will be able to run android apps, any steam games, and because it’s going to run Steam OS, you can run lutris or heroic launcher as well. So emulation and a whole variety of older games.
Also because it’s a stand alone, but can pair to a pc, you will be able to work straight on it with KDE desktop and whatever applications you want to run.
I feel like if I use this controller those trackpads will go crazy because of my fat hands.
The Steam Deck uses the capacitive thumb stick sensors to completely disable the trackpads as soon as the stick above the respective pad is touched. This works very well, so I think they‘ll implement the same thing here.
That’s so fucking cool
I’m just glad they have dual thumbsticks now. I bought their last model on sale but quickly shelved it. Couldn’t get used to the touchpads and didn’t want to spend the next 2 months sucking at every game I played.
Definitely will be grabbing the Steam Machine when it releases.
8gb of vram seems… disappointing
They say it can run games at 4k60 “with FSR”, so it seems like it’s targeting 1080p native rendering, which is totally fine for me. I’ll be connecting it to the living room TV and sitting 6-8 feet away so I’ll probably keep it set to 1080p anyway just to keep the framerate high.
I’d jump on a steam deck with updated hardware, too bad it looks like it will be staying the same
Edit:
Yeeaaaahhhh it’s going to be a while, they want a great performance jump without sacrificing battery life
Steam Machine is interesting. It feels like a solid time for someone to disrupt TV based gaming.
Why does the controller look very uncomfortable to use? I hope it’s not.
Still looks better than the first Steam Controller. It was atrocious.
Because it’s so bottom-heavy. But if you look where your hands will be it’s essentially a Dualshock with touchpads stuck to the bottom.
I guess it depends on how long your thumb is
FEX is the most exciting thing for me!
Any educated guesses, or layman guesses, about the price?
My layman guess is 600-800, the low price being same price as the top end steam deck on release















