dermanus@lemmy.ca to Technology@lemmy.worldEnglish · 2 days agoValve admits Steam has an AI slop and cloning problem, but says 'we don't want to be gatekeepers telling developers which tools they should or shouldn't use'www.pcgamer.comexternal-linkmessage-square66linkfedilinkarrow-up1297arrow-down12
arrow-up1295arrow-down1external-linkValve admits Steam has an AI slop and cloning problem, but says 'we don't want to be gatekeepers telling developers which tools they should or shouldn't use'www.pcgamer.comdermanus@lemmy.ca to Technology@lemmy.worldEnglish · 2 days agomessage-square66linkfedilink
minus-squareGeneralEmergency@lemmy.worldlinkfedilinkEnglisharrow-up1·1 day agoThat hurts Valve’s bottom line. Never going to happen
minus-squareQuazatron@lemmy.worldlinkfedilinkEnglisharrow-up1·13 hours agoIt’s not unheard of Valve going things that hurt its’ bottom line. Family sharing, for instance. I can use the same instance of The Talos Principle 2 that my kid uses instead having two copies. That kind of touch makes me a happy customer, with way too many games on my “one day I’ll play this” list.
minus-squareGeneralEmergency@lemmy.worldlinkfedilinkEnglisharrow-up1·3 hours agoPeople pay to put a game on Steam. The more games being sold on Steam, the more money valve gets.
That hurts Valve’s bottom line.
Never going to happen
It’s not unheard of Valve going things that hurt its’ bottom line.
Family sharing, for instance. I can use the same instance of The Talos Principle 2 that my kid uses instead having two copies.
That kind of touch makes me a happy customer, with way too many games on my “one day I’ll play this” list.
People pay to put a game on Steam.
The more games being sold on Steam, the more money valve gets.