Any ideas as to what I’m doing wrong?

This sphere has a ridge on it, and I’ve had miniatures come out with the base to be slightly offset giving a bit of a ridge.

I’m using a Halot One, lychee Slicer, and Anycubic Water Wash resin.

  • FartsWithAnAccent@lemmy.world
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    2 years ago

    That’s just the foreskin.

    Seriously though, if that happens on multiple prints, maybe there’s something going on with the Z screw?

    • Tarnaq@lemmy.worldOP
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      2 years ago

      I’ve paused all the prints I’ve done (I’ve only had the printer for about a month), I’m hoping that’s the issue. If not I’ll definitely look into the z axis screw.

  • Tarnaq@lemmy.worldOP
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    2 years ago

    It may be because I paused the print to check raft adhesion. I’ll try some prints tomorrow without pausing.

    • Boozilla@lemmy.world
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      2 years ago

      Pausing a print usually causes me problems. I’m not sure why. Temperature, maybe.

      • Tarnaq@lemmy.worldOP
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        2 years ago

        That’s what I’m beginning to suspect, other prints that have had ridges or offsets I paused as well.

    • AmieFromEarth@lemmy.world
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      2 years ago

      Im pretty sure that you have that issue cause of the pausing then. I paused a print once, during one of my first prints, and after resuming it failed. So i just made it a thing to never pause prints again. It just messes with the print for some reason.

  • Tarnaq@lemmy.worldOP
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    2 years ago

    So pausing the print appears to be the issue. I printed 3 minis today without pausing, and they all came out perfectly.

    Thank you for all the responses!

    • Tarnaq@lemmy.worldOP
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      2 years ago

      The preview does not have a ridge, nor was there one when I was supporting and slicing.

  • JoShmoe@programming.dev
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    2 years ago

    That ridge looks like it’s part of the model. Can you confirm its not supposed to be there?

    • Tarnaq@lemmy.worldOP
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      2 years ago

      It’s not supposed to be there, there was no ridge when I was supporting and slicing.

  • carl_dungeon@lemmy.world
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    2 years ago

    I had this issue on an fdm printer when the z axis was binding up. Bumping might do it too. But since you said you paused, I’m guessing that’s the culprit, not sure why though, maybe resume doesn’t take zoffset into account or something, maybe a bug.

    • Tarnaq@lemmy.worldOP
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      2 years ago

      I’m hoping that’s the issue. I’ll find out tomorrow, and if not then I’ll look into the z axis.

    • Tarnaq@lemmy.worldOP
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      2 years ago

      I don’t think it’s the render, there’s no ridge on the model when I’m supporting or slicing.